The entire game was great, except for convicts last level, i'm sure you hear it alot, but it's a large matter. His level is ~FAR TOO HARD~ I couldn't even get into the air because all three of them would jump on me and just start hammering me all at once, and if i DID get into the air, S'Asshole would dive after me and do the air kicks and keep me in the air for a few minutes doing constant damage.
Other than that, it's fun, the survival is a real challange, but not too hard, And the training was basic and taught you what you needed to know. I'd like to see more characters from newgorunds (Such as Madness, Or staggy, Even Dad from the games "chainsaw the children")
But what i really want, is being able to choose who Convict can change into, I would be winning greatly with a character i'm good at, only to be pounded with a character i'm bad at. Certain combos of attacks that let you do it. Ah well, It might come in the future (Hopefully along with easing Convicts last level, which is rediculously hard)
It was a great game, It was very addictive, and very fun. Not just some really addictive game that sucks, but you only play because you have nothing better to do, no. This game was fun, addictive, and a great time waster. My only problem, and i really mean only, was the devil. He could tear through my defenses like it was a wet paper bag. But it wasn't that big of a problem, because that takes the feature of full on defense out. Which leads to a suggestion, In your next game (If you make one) Try making it defense. Instead of a head on slaughter of zombies, put stronger walls, take the devils fireball power down a bit so he doesn't shred through the walls, and make it time based. I.E. They come out at night, and at day, you have, say, give a time limit of a minute or so to go out, gather any suppliues that zombies may have dropped such as weapons and health. With upgrades, make walls stronger, and make the ability to build and outpost using a certain ammount of wall ammo.
Either way, this game was great, i prefer the second because of the defending ability, but i just like the whole Zombies are coming, Barricade everything.
That was a great flash. I too love both Sonic and Halo, And that brought them both togeather very nicely. The graphics were good, and the style/idea to make this was even better, Great job, Can't wait for the next.
It was fun at first, and the idea, even though it's been done before, and recently, was still good, and the dodging the enemy was good as well, which is also what brought the humor, because i'd scream everytime it got close and frantically draw lines around me and run. It got boring too quickly, The repetitive up motion just didn't keep too much attention, try making it sideways instead, like a mario style game where you draw, though you had to collect a certain ammount of the coins to pass. And add in stationary objects that you have to avoid by drawing a way around it. Also, Add more than one kind of pencil. Like, Super jump or super speed lines, that when you land on them, it makes you do whatever it does. Maybe even upgrade to a draw your own level adventure, where you draw the level, and then you play it, giving you a chance to map out your scenario and strategize, while still having a hard time from numerous Objects to avoid.
All in all, it was pretty fun, and a good concept.
Wasn't too fun, it's creativeness was good, and the idea was pretty good, but the overall gameplay just wasn't good at all.
It was slow, and annoying at times when you were right beside a planet, and couldn't target it, but you could still be destroyed by it. I was bored with it within a few minutes of playing and dying, and it just wasn't fun. Try speeding up the movements, taking out the target locking, and adding free look. But keep the idea, it was a good idea for the game, but i just felt it didn't play itself out to it's fullest.
And, hey, flasy-sn. If you're gonna make a review, Atleast make something that isn't completely dickish. Read the very top of reviews, obviously you've skipped those. You're an ass, go away and die.
Most zombie games, are point and clicks, or are very pointless, slow, and dull. This game however, Is one of the greatest games, not only of zombie killing, but of shooting and free roam. The good points in this game:
Mindless zombie killing action - The spawn rate was perfect for the level of speed you had to go through.
Good weapons -Though many weapons were hardly used, the first two, were desireble at the level you attain them at.
Easy strategies - With the barrels, you can make yourself a barricade large enough to roam around, blast the barrels, and not kill yourself. And with the rocket launcher/rail gun, you could go rambo on the sick sunsabitches and completely annihalate anything in your path with a few quick manuevers
Good style - Not many games are like this, infact, i haven't play one like it.
Good levels - All of the levels offered some good kind of barricade, or a good defense. In box, you could close off the two entrances, in bridge, you had the middle to block, blah blah, you understand.
Easy gameplay - The game didn't take very long to get used too, and the firing system was great, no mouse was included, and you had to use both hands.
The bad points.
Retry - The Retry was my main problem, i would get up to level 30/40 and so, and then retry, and have to take on an onslaught of zombies with a pistols, though, it did offer an extreme challenge, which isn't so bad.
Few glitches - When you blast a zombie, and it doesn't kill them, they can get shoved passed a barrel and into your little safe haven, risking a stray bullet into a barrel and blowing yourself to smithereens.
^^^^Not many bad points :P.
Stuff i'd like to see in a sequel.
AI - Be able to make up to a 4 man team, 3 of which have AI.
Larger levels - instead of just a few squares too run around in, make a large level, such as a city possibly, maybe intertwine it into a story mode.
More weaponry - there weren't any melee weapons, and there can't be because the zombies attack at sight. Maybe, a long Katana or a long bat that swings a few squares infront of you and takes a bit to reload so you can't swing repetitively, though killing in one swing, giving you both an advantage, and risk of going up close.
Sniper - Maybe an extremely strong pistol that, again, takes longer to reload, possibly like the shotgun, except maybe you could let the mouse be used in a snipe and you could scope out and take zombies out and shooting passed ones infront.
Higher levels - Make a staircase, that way, you can barricade it at the bottom, and not be reached even though it looks like there right beside you, giving you a chance to throw grenades over.
Wooden walls - Like the barrel barricade strategy, give the user a wall feature where they can set up a fence, or a large board that doesn't explode.
As someone said before, a story mode - This game would be great with a story mode, maybe you could go through it, to unlock the chance to unlock it in free mode.
All in all. This game is great, and has great potential as well, unlike many other games, instead of the game having potential, but not being fun, this one can keep you satisfied until the next comes out.
Hope to see more, and i apologize for the obnoxiously long review.
It was alright, The fact that if you died you lost your entire game, it completely ruined it. And i never found the save feature so that was bad too. Also, In-game instructions would've helped. The battle system was fun, slow, but the slowness helped. and the fact you could dodge, then attack, it sort of made it turn-based, yet it wasn't. Anyway, the game was good, The Restart feature was annoying. Good game, few updates with the death feature would help.
The game overall was fun, a great idea, and although it's been done a few times, this was more creative than any other i've played. The only problem that i had, was the machines would pile on top of each other and you couldn't tell what the word was, maybe make it so the machines can't pass over each other so you wouldn't get mobbed trying to figure out what the word was.
But, putting that aside, it was fun, especially if you can type fast without looking at the keyboard.
This was a great flash, personally i felt that Jesus DOES have a bigger penis, Yet chuck norris gave Jesus the idea for men to have penis. The only BAD thing about this flash, was my sudden want of shoving a pepsi onto my pokemon game, and yes, i have a pokemon game from years ago. Anyway, Twas funny, Hope tos ee more parodies, especially when they're involving the "Your mom attack" Lol, Great flash, keep it up, Wee.
This flash is a real piece of art.Though it has been a while since i had first viewed it, stumbled upon it when i was checking out Joanimes profile.. Didn't know she helped Make it :P. Anyway, this is great, it actually inspired me to download the song from limewire, really is a great song too.
All 55 flash Reviews
Rated 5 / 5 stars June 1, 2007
Great.
The entire game was great, except for convicts last level, i'm sure you hear it alot, but it's a large matter. His level is ~FAR TOO HARD~ I couldn't even get into the air because all three of them would jump on me and just start hammering me all at once, and if i DID get into the air, S'Asshole would dive after me and do the air kicks and keep me in the air for a few minutes doing constant damage.
Other than that, it's fun, the survival is a real challange, but not too hard, And the training was basic and taught you what you needed to know. I'd like to see more characters from newgorunds (Such as Madness, Or staggy, Even Dad from the games "chainsaw the children")
But what i really want, is being able to choose who Convict can change into, I would be winning greatly with a character i'm good at, only to be pounded with a character i'm bad at. Certain combos of attacks that let you do it. Ah well, It might come in the future (Hopefully along with easing Convicts last level, which is rediculously hard)
Twas a great game, keep making the.
Rated 5 / 5 stars May 8, 2007
Close to perfect.
It was a great game, It was very addictive, and very fun. Not just some really addictive game that sucks, but you only play because you have nothing better to do, no. This game was fun, addictive, and a great time waster. My only problem, and i really mean only, was the devil. He could tear through my defenses like it was a wet paper bag. But it wasn't that big of a problem, because that takes the feature of full on defense out. Which leads to a suggestion, In your next game (If you make one) Try making it defense. Instead of a head on slaughter of zombies, put stronger walls, take the devils fireball power down a bit so he doesn't shred through the walls, and make it time based. I.E. They come out at night, and at day, you have, say, give a time limit of a minute or so to go out, gather any suppliues that zombies may have dropped such as weapons and health. With upgrades, make walls stronger, and make the ability to build and outpost using a certain ammount of wall ammo.
Either way, this game was great, i prefer the second because of the defending ability, but i just like the whole Zombies are coming, Barricade everything.
Great game, Continue please ^-^.
Rated 5 / 5 stars May 8, 2007
Was great.
That was a great flash. I too love both Sonic and Halo, And that brought them both togeather very nicely. The graphics were good, and the style/idea to make this was even better, Great job, Can't wait for the next.
Rated 3.5 / 5 stars May 8, 2007
Fun but boring quickly.
It was fun at first, and the idea, even though it's been done before, and recently, was still good, and the dodging the enemy was good as well, which is also what brought the humor, because i'd scream everytime it got close and frantically draw lines around me and run. It got boring too quickly, The repetitive up motion just didn't keep too much attention, try making it sideways instead, like a mario style game where you draw, though you had to collect a certain ammount of the coins to pass. And add in stationary objects that you have to avoid by drawing a way around it. Also, Add more than one kind of pencil. Like, Super jump or super speed lines, that when you land on them, it makes you do whatever it does. Maybe even upgrade to a draw your own level adventure, where you draw the level, and then you play it, giving you a chance to map out your scenario and strategize, while still having a hard time from numerous Objects to avoid.
All in all, it was pretty fun, and a good concept.
Rated 2 / 5 stars May 7, 2007
Meh..
Wasn't too fun, it's creativeness was good, and the idea was pretty good, but the overall gameplay just wasn't good at all.
It was slow, and annoying at times when you were right beside a planet, and couldn't target it, but you could still be destroyed by it. I was bored with it within a few minutes of playing and dying, and it just wasn't fun. Try speeding up the movements, taking out the target locking, and adding free look. But keep the idea, it was a good idea for the game, but i just felt it didn't play itself out to it's fullest.
And, hey, flasy-sn. If you're gonna make a review, Atleast make something that isn't completely dickish. Read the very top of reviews, obviously you've skipped those. You're an ass, go away and die.
Rated 5 / 5 stars January 3, 2007
Greatest Zombie game yet.
Most zombie games, are point and clicks, or are very pointless, slow, and dull. This game however, Is one of the greatest games, not only of zombie killing, but of shooting and free roam. The good points in this game:
Mindless zombie killing action - The spawn rate was perfect for the level of speed you had to go through.
Good weapons -Though many weapons were hardly used, the first two, were desireble at the level you attain them at.
Easy strategies - With the barrels, you can make yourself a barricade large enough to roam around, blast the barrels, and not kill yourself. And with the rocket launcher/rail gun, you could go rambo on the sick sunsabitches and completely annihalate anything in your path with a few quick manuevers
Good style - Not many games are like this, infact, i haven't play one like it.
Good levels - All of the levels offered some good kind of barricade, or a good defense. In box, you could close off the two entrances, in bridge, you had the middle to block, blah blah, you understand.
Easy gameplay - The game didn't take very long to get used too, and the firing system was great, no mouse was included, and you had to use both hands.
The bad points.
Retry - The Retry was my main problem, i would get up to level 30/40 and so, and then retry, and have to take on an onslaught of zombies with a pistols, though, it did offer an extreme challenge, which isn't so bad.
Few glitches - When you blast a zombie, and it doesn't kill them, they can get shoved passed a barrel and into your little safe haven, risking a stray bullet into a barrel and blowing yourself to smithereens.
^^^^Not many bad points :P.
Stuff i'd like to see in a sequel.
AI - Be able to make up to a 4 man team, 3 of which have AI.
Larger levels - instead of just a few squares too run around in, make a large level, such as a city possibly, maybe intertwine it into a story mode.
More weaponry - there weren't any melee weapons, and there can't be because the zombies attack at sight. Maybe, a long Katana or a long bat that swings a few squares infront of you and takes a bit to reload so you can't swing repetitively, though killing in one swing, giving you both an advantage, and risk of going up close.
Sniper - Maybe an extremely strong pistol that, again, takes longer to reload, possibly like the shotgun, except maybe you could let the mouse be used in a snipe and you could scope out and take zombies out and shooting passed ones infront.
Higher levels - Make a staircase, that way, you can barricade it at the bottom, and not be reached even though it looks like there right beside you, giving you a chance to throw grenades over.
Wooden walls - Like the barrel barricade strategy, give the user a wall feature where they can set up a fence, or a large board that doesn't explode.
As someone said before, a story mode - This game would be great with a story mode, maybe you could go through it, to unlock the chance to unlock it in free mode.
All in all. This game is great, and has great potential as well, unlike many other games, instead of the game having potential, but not being fun, this one can keep you satisfied until the next comes out.
Hope to see more, and i apologize for the obnoxiously long review.
Rated 4 / 5 stars November 21, 2006
Hmm..
It was alright, The fact that if you died you lost your entire game, it completely ruined it. And i never found the save feature so that was bad too. Also, In-game instructions would've helped. The battle system was fun, slow, but the slowness helped. and the fact you could dodge, then attack, it sort of made it turn-based, yet it wasn't. Anyway, the game was good, The Restart feature was annoying. Good game, few updates with the death feature would help.
Rated 4.5 / 5 stars November 7, 2006
Hmm..
The game overall was fun, a great idea, and although it's been done a few times, this was more creative than any other i've played. The only problem that i had, was the machines would pile on top of each other and you couldn't tell what the word was, maybe make it so the machines can't pass over each other so you wouldn't get mobbed trying to figure out what the word was.
But, putting that aside, it was fun, especially if you can type fast without looking at the keyboard.
Rated 5 / 5 stars November 3, 2006
Tee, hee.
This was a great flash, personally i felt that Jesus DOES have a bigger penis, Yet chuck norris gave Jesus the idea for men to have penis. The only BAD thing about this flash, was my sudden want of shoving a pepsi onto my pokemon game, and yes, i have a pokemon game from years ago. Anyway, Twas funny, Hope tos ee more parodies, especially when they're involving the "Your mom attack" Lol, Great flash, keep it up, Wee.
Thanks dude, and I'll be sure to make more. ;D
Rated 5 / 5 stars July 3, 2006
Aah, Gotta love it.
This flash is a real piece of art.Though it has been a while since i had first viewed it, stumbled upon it when i was checking out Joanimes profile.. Didn't know she helped Make it :P. Anyway, this is great, it actually inspired me to download the song from limewire, really is a great song too.